SimpleTankController

Description
A non-physics simple tank movement controller that includes acceleration and optional auto-parenting of the object directly below the controlled object.

Usage
Place this script onto a gameobject. If it currently does not have a CharacterController one will be added. Horizontal/Vertical inputs are used for movement. Tweak various public variables to obtain desired behaviour. Turning on the Parent To Ground option will enable the controlled object to step on a moving object and begin moving with that object until the controlled object is moved off the moving object. NOTE: It is important that you remove any colliders from the gameobject being controlled.